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Thanks for posting your figures! What did you do to advertise the new app on Android? I have recently ported one of my games from iOS to Android and even though it is free on Android, it is really having trouble getting traction, and this is even after sending an e-mail to 40k people and several hundred dollars in Admob advertising.

Edit: Ah, nevermind, I see you already answered this in your reply to utnick.



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